The fall of footsteps can be heard, approaching the party’s campsite in the wilderness. “Who goes there?”
This time, it’s an undead knight with a murderous mission to fulfil, but there are ways to stop him, and he is not as bad as he first might seem.
Wilderness encounters are always good to have handy. Here is a full encounter with a unique undead NPC that can be thrown into most adventures or campaigns.
This encounter is written as an additional one for the Angels & Devils Trilogy, but can be used pretty much right away in most games – just insert one of your party’s long-term opponents as the responsible for this undead curse.
The encounter is found on the More Homebrew page, here: